/*
-----------------------------------------------------------------------------
Filename:    BaseApplication.h
-----------------------------------------------------------------------------

This source file is part of the
   ___                 __    __ _ _    _ 
  /___\__ _ _ __ ___  / / /\ \ (_) | _(_)
 //  // _` | '__/ _ \ \ \/  \/ / | |/ / |
/ \_// (_| | | |  __/  \  /\  /| |   <| |
\___/ \__, |_|  \___|   \/  \/ |_|_|\_\_|
      |___/                              
      Tutorial Framework
      http://www.ogre3d.org/tikiwiki/
-----------------------------------------------------------------------------
*/
#ifndef __BaseApplication_h_
#define __BaseApplication_h_

#include <OgreCamera.h>
#include <OgreEntity.h>
#include <OgreLogManager.h>
#include <OgreRoot.h>
#include <OgreViewport.h>
#include <OgreSceneManager.h>
#include <OgreRenderWindow.h>
#include <OgreConfigFile.h>

#include <OISEvents.h>
#include <OISInputManager.h>
#include <OISKeyboard.h>
#include <OISMouse.h>

#include <MyGUI.h>
#include "MyGUI_OgrePlatform.h"

//#include <SdkTrays.h>
#include <SdkCameraMan.h>

class BaseApplication : public Ogre::FrameListener, public Ogre::WindowEventListener, public OIS::KeyListener, public OIS::MouseListener//, OgreBites::SdkTrayListener
{
public:
    BaseApplication(void);
    virtual ~BaseApplication(void);

    virtual void go(void);

protected:
    virtual bool setup();
    virtual bool configure(void);
    virtual void chooseSceneManager(void);
    virtual void createCamera(void);
    virtual void createFrameListener(void);
    virtual void createScene(void) = 0; // Override me!
    virtual void destroyScene(void);
    virtual void createViewports(void);
    virtual void setupResources(void);
    virtual void createResourceListener(void);
    virtual void loadResources(void);

    // Ogre::FrameListener
    virtual bool frameRenderingQueued(const Ogre::FrameEvent& evt);

    // OIS::KeyListener
    virtual bool keyPressed( const OIS::KeyEvent &arg );
    virtual bool keyReleased( const OIS::KeyEvent &arg );
    // OIS::MouseListener
    virtual bool mouseMoved( const OIS::MouseEvent &arg );
    virtual bool mousePressed( const OIS::MouseEvent &arg, OIS::MouseButtonID id );
    virtual bool mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id );

    // Ogre::WindowEventListener
    //Adjust mouse clipping area
    virtual void windowResized(Ogre::RenderWindow* rw);
    //Unattach OIS before window shutdown (very important under Linux)
    virtual void windowClosed(Ogre::RenderWindow* rw);
	
    Ogre::Root* m_pRoot;
    Ogre::Camera* m_pCamera;
    Ogre::SceneManager* m_pSceneMgr;
    Ogre::RenderWindow* m_pWindow;
    Ogre::String m_sResourcesCfg;
    Ogre::String m_sPluginsCfg;

    bool m_bCursorWasVisible;                    // was cursor visible before dialog appeared
    bool m_bShutDown;
	int m_iCurrentPolygonRenderingMode;

	virtual void setup_finished(){};

    //OIS Input devices
    OIS::InputManager* m_pInputManager;
    OIS::Mouse*    m_pMouse;
    OIS::Keyboard* m_pKeyboard;
};

#endif // #ifndef __BaseApplication_h_
